@startuml
sprite $building [48x48/16] {
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000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_BUILDING(_alias) ENTITY(rectangle,black,building,_alias,FA BUILDING)
!define FA_BUILDING(_alias, _label) ENTITY(rectangle,black,building,_label, _alias,FA BUILDING)
!define FA_BUILDING(_alias, _label, _shape) ENTITY(_shape,black,building,_label, _alias,FA BUILDING)
!define FA_BUILDING(_alias, _label, _shape, _color) ENTITY(_shape,_color,building,_label, _alias,FA BUILDING)
skinparam folderBackgroundColor<<FA BUILDING>> White
@enduml